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What is digital gamification for video streaming services?

Gamification is the integration of classic game elements, such as point scoring, competition, and rules of play, into non-gaming contexts which are commonly designed to enhance user engagement with a product or service.

Typically, the concept of gamification can be broken down into four pillars that only work when combined together. These include the following: dynamics, mechanics, narratives and technology.

Dynamics

Engagement flourishes in dynamic experiences. This pillar focuses on creating an engaging environment for users by any means necessary. In this digital realm, this could include the introduction of challenges, rewards, and competitions to captivate and entertain users.

An example of dynamic gamification for video streaming services

A prime illustration of this can be seen in TikTok, a short-form video platform that consistently enthrals its users. Through its multitude of virtual competitions, TikTok orchestrates high levels of engagement, ensuring users stay enchanted within the app's vibrant community. Moreover, the re-share value of user generated content from such competitions allows the brand to improve their brand awareness far and wide.

Mechanics

The heart of gamification lies in its mechanics – points, badges, leaderboards. These captivating elements create a system which, if marketed correctly, can motivate users on a platform to explore more content and strive for accomplishments. The efficacy of introducing this pillar can be seen when we highlight the fact that in 2021 43% of Starbucks revenue was generated through its rewards programme, including gift cards and their merit-based loyalty app.  

An example of mechanics when gamifying streaming services

Twitch is a testament to this pillar, as the leading video game streaming platform has seamlessly integrated a reward system for viewers where users earn 'Channel Points' that increase as they watch content from a creator's channel they have subscribed to. These points serve as both recognition and incentives, encouraging loyal viewers to engage more deeply with their favourite creators and fostering a strong sense of community within the platform that ultimately sets them apart from competitors.  

Narrative

A compelling story enhances the streaming journey. Gamification weaves narratives, encouraging viewers to be active participants in captivating adventures.

An example of narrative gamification for video streaming services

An example of this can be found throughout Netflix's interactive Black Mirror episode 'Bandersnatch', which enabled viewers to select the outcome of the story in a bid to shape the protagonist's fate. This choose-your-story approach allowed users to become co-creators of the narrative, immersing them in a unique and interactive storytelling experience that kept users hooked for longer, whilst boosting replay value.

Technology

As expected, having the correct tech stack and infrastructure is a key driver to transforming a stellar gamified experience to the masses. Bringing seamless interactions, personalised recommendations, and an array of exciting features to streaming platforms.

An example of technology being used to gamify streaming services

As expected, having the correct tech stack and infrastructure is a key driver to transforming a stellar gamified experience to the masses. Bringing seamless interactions, personalised recommendations, and an array of exciting features to streaming platforms.

As you are probably aware, the likes of Netflix would not be able to roll out features such as interactive episodes without rigorous QA testing and of course, the necessary technology infrastructure.

Click here for more examples of what gamification looks like for video streaming services.